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- // -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
- // Copyright (C) 2014 Henner Zeller <h.zeller@acm.org>
- //
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation version 2.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://gnu.org/licenses/gpl-2.0.txt>
- // Some old g++ installations need this macro to be defined for PRIx64.
- #ifndef __STDC_FORMAT_MACROS
- # define __STDC_FORMAT_MACROS
- #endif
- #include <inttypes.h>
- #include "graphics.h"
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- // The little question-mark box "�" for unknown code.
- static const uint32_t kUnicodeReplacementCodepoint = 0xFFFD;
- // Bitmap for one row. This limits the number of available columns.
- // Make wider if running into trouble.
- typedef uint64_t rowbitmap_t;
- namespace rgb_matrix {
- struct Font::Glyph {
- int device_width, device_height;
- int width, height;
- int x_offset, y_offset;
- rowbitmap_t bitmap[0]; // contains 'height' elements.
- };
- Font::Font() : font_height_(-1), base_line_(0) {}
- Font::~Font() {
- for (CodepointGlyphMap::iterator it = glyphs_.begin();
- it != glyphs_.end(); ++it) {
- free(it->second);
- }
- }
- // TODO: that might not be working for all input files yet.
- bool Font::LoadFont(const char *path) {
- if (!path || !*path) return false;
- FILE *f = fopen(path, "r");
- if (f == NULL)
- return false;
- uint32_t codepoint;
- char buffer[1024];
- int dummy;
- Glyph tmp;
- Glyph *current_glyph = NULL;
- int row = 0;
- int bitmap_shift = 0;
- while (fgets(buffer, sizeof(buffer), f)) {
- if (sscanf(buffer, "FONTBOUNDINGBOX %d %d %d %d",
- &dummy, &font_height_, &dummy, &base_line_) == 4) {
- base_line_ += font_height_;
- }
- else if (sscanf(buffer, "ENCODING %ud", &codepoint) == 1) {
- // parsed.
- }
- else if (sscanf(buffer, "DWIDTH %d %d", &tmp.device_width, &tmp.device_height
- ) == 2) {
- // parsed.
- }
- else if (sscanf(buffer, "BBX %d %d %d %d", &tmp.width, &tmp.height,
- &tmp.x_offset, &tmp.y_offset) == 4) {
- current_glyph = (Glyph*) malloc(sizeof(Glyph)
- + tmp.height * sizeof(rowbitmap_t));
- *current_glyph = tmp;
- // We only get number of bytes large enough holding our width. We want
- // it always left-aligned.
- bitmap_shift =
- 8 * (sizeof(rowbitmap_t) - ((current_glyph->width + 7) / 8))
- - current_glyph->x_offset;
- row = -1; // let's not start yet, wait for BITMAP
- }
- else if (strncmp(buffer, "BITMAP", strlen("BITMAP")) == 0) {
- row = 0;
- }
- else if (current_glyph && row >= 0 && row < current_glyph->height
- && (sscanf(buffer, "%" PRIx64, ¤t_glyph->bitmap[row]) == 1)) {
- current_glyph->bitmap[row] <<= bitmap_shift;
- row++;
- }
- else if (strncmp(buffer, "ENDCHAR", strlen("ENDCHAR")) == 0) {
- if (current_glyph && row == current_glyph->height) {
- free(glyphs_[codepoint]); // just in case there was one.
- glyphs_[codepoint] = current_glyph;
- current_glyph = NULL;
- }
- }
- }
- fclose(f);
- return true;
- }
- Font *Font::CreateOutlineFont() const {
- Font *r = new Font();
- const int kBorder = 1;
- r->font_height_ = font_height_ + 2*kBorder;
- r->base_line_ = base_line_ + kBorder;
- for (CodepointGlyphMap::const_iterator it = glyphs_.begin();
- it != glyphs_.end(); ++it) {
- const Glyph *orig = it->second;
- const int height = orig->height + 2 * kBorder;
- const size_t alloc_size = sizeof(Glyph) + height * sizeof(rowbitmap_t);
- Glyph *const tmp_glyph = (Glyph*) calloc(1, alloc_size);
- tmp_glyph->width = orig->width + 2*kBorder;
- tmp_glyph->height = height;
- tmp_glyph->device_width = orig->device_width + 2*kBorder;
- tmp_glyph->device_height = height;
- tmp_glyph->y_offset = orig->y_offset - kBorder;
- // TODO: we don't really need bounding box, right ?
- const rowbitmap_t fill_pattern = 0b111;
- const rowbitmap_t start_mask = 0b010;
- // Fill the border
- for (int h = 0; h < orig->height; ++h) {
- rowbitmap_t fill = fill_pattern;
- rowbitmap_t orig_bitmap = orig->bitmap[h] >> kBorder;
- for (rowbitmap_t m = start_mask; m; m <<= 1, fill <<= 1) {
- if (orig_bitmap & m) {
- tmp_glyph->bitmap[h+kBorder-1] |= fill;
- tmp_glyph->bitmap[h+kBorder+0] |= fill;
- tmp_glyph->bitmap[h+kBorder+1] |= fill;
- }
- }
- }
- // Remove original font again.
- for (int h = 0; h < orig->height; ++h) {
- rowbitmap_t orig_bitmap = orig->bitmap[h] >> kBorder;
- tmp_glyph->bitmap[h+kBorder] &= ~orig_bitmap;
- }
- r->glyphs_[it->first] = tmp_glyph;
- }
- return r;
- }
- const Font::Glyph *Font::FindGlyph(uint32_t unicode_codepoint) const {
- CodepointGlyphMap::const_iterator found = glyphs_.find(unicode_codepoint);
- if (found == glyphs_.end())
- return NULL;
- return found->second;
- }
- int Font::CharacterWidth(uint32_t unicode_codepoint) const {
- const Glyph *g = FindGlyph(unicode_codepoint);
- return g ? g->device_width : -1;
- }
- int Font::DrawGlyph(Canvas *c, int x_pos, int y_pos,
- const Color &color, const Color *bgcolor,
- uint32_t unicode_codepoint) const {
- const Glyph *g = FindGlyph(unicode_codepoint);
- if (g == NULL) g = FindGlyph(kUnicodeReplacementCodepoint);
- if (g == NULL) return 0;
- y_pos = y_pos - g->height - g->y_offset;
- for (int y = 0; y < g->height; ++y) {
- const rowbitmap_t row = g->bitmap[y];
- rowbitmap_t x_mask = (1LL<<63);
- for (int x = 0; x < g->device_width; ++x, x_mask >>= 1) {
- if (row & x_mask) {
- c->SetPixel(x_pos + x, y_pos + y, color.r, color.g, color.b);
- } else if (bgcolor) {
- c->SetPixel(x_pos + x, y_pos + y, bgcolor->r, bgcolor->g, bgcolor->b);
- }
- }
- }
- return g->device_width;
- }
- int Font::DrawGlyph(Canvas *c, int x_pos, int y_pos, const Color &color,
- uint32_t unicode_codepoint) const {
- return DrawGlyph(c, x_pos, y_pos, color, NULL, unicode_codepoint);
- }
- } // namespace rgb_matrix
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