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- // -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
- //
- // Abstractions to read and write FrameCanvas objects to streams. This allows
- // you to create canned streams of content with minimal overhead at runtime
- // to play with extreme pixel-throughput which also minimizes overheads in
- // the Pi to avoid stuttering or brightness glitches.
- //
- // The disadvantage is, that this represents the full expanded internal
- // representation of a frame, so is very large memory wise.
- //
- // These abstractions are used in util/led-image-viewer.cc to read and
- // write such animations to disk. It is also used in util/video-viewer.cc
- // to write a version to disk that then can be played with the led-image-viewer.
- #include <stddef.h>
- #include <stdint.h>
- #include <stdlib.h>
- #include <sys/types.h>
- #include <string>
- namespace rgb_matrix {
- class FrameCanvas;
- // An abstraction of a data stream.
- class StreamIO {
- public:
- virtual ~StreamIO() {}
- // Rewind stream.
- virtual void Rewind() = 0;
- // Read bytes into buffer. Similar to Posix behavior that allows short reads.
- virtual ssize_t Read(void *buf, size_t count) = 0;
- // Write bytes from buffer. Similar to Posix behavior that allows short
- // writes.
- virtual ssize_t Append(const void *buf, size_t count) = 0;
- };
- class FileStreamIO : public StreamIO {
- public:
- explicit FileStreamIO(int fd);
- ~FileStreamIO();
- virtual void Rewind();
- virtual ssize_t Read(void *buf, size_t count);
- virtual ssize_t Append(const void *buf, size_t count);
- private:
- const int fd_;
- };
- class MemStreamIO : public StreamIO {
- public:
- virtual void Rewind();
- virtual ssize_t Read(void *buf, size_t count);
- virtual ssize_t Append(const void *buf, size_t count);
- private:
- std::string buffer_; // super simplistic.
- size_t pos_;
- };
- class StreamWriter {
- public:
- // Does not take ownership of StreamIO
- StreamWriter(StreamIO *io);
- // Stream out given canvas at the given time. "hold_time_us" indicates
- // for how long this frame is to be shown in microseconds.
- bool Stream(const FrameCanvas &frame, uint32_t hold_time_us);
- private:
- void WriteFileHeader(const FrameCanvas &frame, size_t len);
- StreamIO *const io_;
- bool header_written_;
- };
- class StreamReader {
- public:
- // Does not take ownership of StreamIO
- StreamReader(StreamIO *io);
- ~StreamReader();
- // Go back to the beginning.
- void Rewind();
- // Get next frame and its timestamp. Returns 'false' if there is an error
- // or end of stream reached..
- bool GetNext(FrameCanvas *frame, uint32_t* hold_time_us);
- private:
- enum State {
- STREAM_AT_BEGIN,
- STREAM_READING,
- STREAM_ERROR,
- };
- bool ReadFileHeader(const FrameCanvas &frame);
- StreamIO *io_;
- size_t frame_buf_size_;
- State state_;
- char *header_frame_buffer_;
- };
- }
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