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- // -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
- // Copyright (C) 2018 Henner Zeller <h.zeller@acm.org>
- //
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation version 2.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://gnu.org/licenses/gpl-2.0.txt>
- #include "pixel-mapper.h"
- #include <assert.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <map>
- namespace rgb_matrix {
- namespace {
- class RotatePixelMapper : public PixelMapper {
- public:
- RotatePixelMapper() : angle_(0) {}
- virtual const char *GetName() const { return "Rotate"; }
- virtual bool SetParameters(int chain, int parallel, const char *param) {
- if (param == NULL || strlen(param) == 0) {
- angle_ = 0;
- return true;
- }
- char *errpos;
- const int angle = strtol(param, &errpos, 10);
- if (*errpos != '\0') {
- fprintf(stderr, "Invalid rotate parameter '%s'\n", param);
- return false;
- }
- if (angle % 90 != 0) {
- fprintf(stderr, "Rotation needs to be multiple of 90 degrees\n");
- return false;
- }
- angle_ = (angle + 360) % 360;
- return true;
- }
- virtual bool GetSizeMapping(int matrix_width, int matrix_height,
- int *visible_width, int *visible_height)
- const {
- if (angle_ % 180 == 0) {
- *visible_width = matrix_width;
- *visible_height = matrix_height;
- } else {
- *visible_width = matrix_height;
- *visible_height = matrix_width;
- }
- return true;
- }
- virtual void MapVisibleToMatrix(int matrix_width, int matrix_height,
- int x, int y,
- int *matrix_x, int *matrix_y) const {
- switch (angle_) {
- case 0:
- *matrix_x = x;
- *matrix_y = y;
- break;
- case 90:
- *matrix_x = matrix_width - y - 1;
- *matrix_y = x;
- break;
- case 180:
- *matrix_x = matrix_width - x - 1;
- *matrix_y = matrix_height - y - 1;
- break;
- case 270:
- *matrix_x = y;
- *matrix_y = matrix_height - x - 1;
- break;
- }
- }
- private:
- int angle_;
- };
- class MirrorPixelMapper : public PixelMapper {
- public:
- MirrorPixelMapper() : horizontal_(true) {}
- virtual const char *GetName() const { return "Mirror"; }
- virtual bool SetParameters(int chain, int parallel, const char *param) {
- if (param == NULL || strlen(param) == 0) {
- horizontal_ = true;
- return true;
- }
- if (strlen(param) != 1) {
- fprintf(stderr, "Mirror parameter should be a single "
- "character:'V' or 'H'\n");
- }
- switch (*param) {
- case 'V':
- case 'v':
- horizontal_ = false;
- break;
- case 'H':
- case 'h':
- horizontal_ = true;
- break;
- default:
- fprintf(stderr, "Mirror parameter should be either 'V' or 'H'\n");
- return false;
- }
- return true;
- }
- virtual bool GetSizeMapping(int matrix_width, int matrix_height,
- int *visible_width, int *visible_height)
- const {
- *visible_height = matrix_height;
- *visible_width = matrix_width;
- return true;
- }
- virtual void MapVisibleToMatrix(int matrix_width, int matrix_height,
- int x, int y,
- int *matrix_x, int *matrix_y) const {
- if (horizontal_) {
- *matrix_x = matrix_width - 1 - x;
- *matrix_y = y;
- } else {
- *matrix_x = x;
- *matrix_y = matrix_height - 1 - y;
- }
- }
- private:
- bool horizontal_;
- };
- // If we take a long chain of panels and arrange them in a U-shape, so
- // that after half the panels we bend around and continue below. This way
- // we have a panel that has double the height but only uses one chain.
- // A single chain display with four 32x32 panels can then be arranged in this
- // 64x64 display:
- // [<][<][<][<] }- Raspbery Pi connector
- //
- // can be arranged in this U-shape
- // [<][<] }----- Raspberry Pi connector
- // [>][>]
- //
- // This works for more than one chain as well. Here an arrangement with
- // two chains with 8 panels each
- // [<][<][<][<] }-- Pi connector #1
- // [>][>][>][>]
- // [<][<][<][<] }--- Pi connector #2
- // [>][>][>][>]
- class UArrangementMapper : public PixelMapper {
- public:
- UArrangementMapper() : parallel_(1) {}
- virtual const char *GetName() const { return "U-mapper"; }
- virtual bool SetParameters(int chain, int parallel, const char *param) {
- if (chain < 2) { // technically, a chain of 2 would work, but somewhat pointless
- fprintf(stderr, "U-mapper: need at least --led-chain=4 for useful folding\n");
- return false;
- }
- if (chain % 2 != 0) {
- fprintf(stderr, "U-mapper: Chain (--led-chain) needs to be divisible by two\n");
- return false;
- }
- parallel_ = parallel;
- return true;
- }
- virtual bool GetSizeMapping(int matrix_width, int matrix_height,
- int *visible_width, int *visible_height)
- const {
- *visible_width = (matrix_width / 64) * 32; // Div at 32px boundary
- *visible_height = 2 * matrix_height;
- if (matrix_height % parallel_ != 0) {
- fprintf(stderr, "%s For parallel=%d we would expect the height=%d "
- "to be divisible by %d ??\n",
- GetName(), parallel_, matrix_height, parallel_);
- return false;
- }
- return true;
- }
- virtual void MapVisibleToMatrix(int matrix_width, int matrix_height,
- int x, int y,
- int *matrix_x, int *matrix_y) const {
- const int panel_height = matrix_height / parallel_;
- const int visible_width = (matrix_width / 64) * 32;
- const int slab_height = 2 * panel_height; // one folded u-shape
- const int base_y = (y / slab_height) * panel_height;
- y %= slab_height;
- if (y < panel_height) {
- x += matrix_width / 2;
- } else {
- x = visible_width - x - 1;
- y = slab_height - y - 1;
- }
- *matrix_x = x;
- *matrix_y = base_y + y;
- }
- private:
- int parallel_;
- };
- class VerticalMapper : public PixelMapper {
- public:
- VerticalMapper() {}
- virtual const char *GetName() const { return "V-mapper"; }
- virtual bool SetParameters(int chain, int parallel, const char *param) {
- chain_ = chain;
- parallel_ = parallel;
- // optional argument :Z allow for every other panel to be flipped
- // upside down so that cabling can be shorter:
- // [ O < I ] without Z [ O < I ]
- // ,---^ <---- ^
- // [ O < I ] [ I > O ]
- // ,---^ with Z ^
- // [ O < I ] ---> [ O < I ]
- z_ = (param && strcasecmp(param, "Z") == 0);
- return true;
- }
- virtual bool GetSizeMapping(int matrix_width, int matrix_height,
- int *visible_width, int *visible_height)
- const {
- *visible_width = matrix_width * parallel_ / chain_;
- *visible_height = matrix_height * chain_ / parallel_;
- #if 0
- fprintf(stderr, "%s: C:%d P:%d. Turning W:%d H:%d Physical "
- "into W:%d H:%d Virtual\n",
- GetName(), chain_, parallel_,
- *visible_width, *visible_height, matrix_width, matrix_height);
- #endif
- return true;
- }
- virtual void MapVisibleToMatrix(int matrix_width, int matrix_height,
- int x, int y,
- int *matrix_x, int *matrix_y) const {
- const int panel_width = matrix_width / chain_;
- const int panel_height = matrix_height / parallel_;
- const int x_panel_start = y / panel_height * panel_width;
- const int y_panel_start = x / panel_width * panel_height;
- const int x_within_panel = x % panel_width;
- const int y_within_panel = y % panel_height;
- const bool needs_flipping = z_ && (y / panel_height) % 2 == 1;
- *matrix_x = x_panel_start + (needs_flipping
- ? panel_width - 1 - x_within_panel
- : x_within_panel);
- *matrix_y = y_panel_start + (needs_flipping
- ? panel_height - 1 - y_within_panel
- : y_within_panel);
- }
- private:
- bool z_;
- int chain_;
- int parallel_;
- };
- typedef std::map<std::string, PixelMapper*> MapperByName;
- static void RegisterPixelMapperInternal(MapperByName *registry,
- PixelMapper *mapper) {
- assert(mapper != NULL);
- std::string lower_name;
- for (const char *n = mapper->GetName(); *n; n++)
- lower_name.append(1, tolower(*n));
- (*registry)[lower_name] = mapper;
- }
- static MapperByName *CreateMapperMap() {
- MapperByName *result = new MapperByName();
- // Register all the default PixelMappers here.
- RegisterPixelMapperInternal(result, new RotatePixelMapper());
- RegisterPixelMapperInternal(result, new UArrangementMapper());
- RegisterPixelMapperInternal(result, new VerticalMapper());
- RegisterPixelMapperInternal(result, new MirrorPixelMapper());
- return result;
- }
- static MapperByName *GetMapperMap() {
- static MapperByName *singleton_instance = CreateMapperMap();
- return singleton_instance;
- }
- } // anonymous namespace
- // Public API.
- void RegisterPixelMapper(PixelMapper *mapper) {
- RegisterPixelMapperInternal(GetMapperMap(), mapper);
- }
- std::vector<std::string> GetAvailablePixelMappers() {
- std::vector<std::string> result;
- MapperByName *m = GetMapperMap();
- for (MapperByName::const_iterator it = m->begin(); it != m->end(); ++it) {
- result.push_back(it->second->GetName());
- }
- return result;
- }
- const PixelMapper *FindPixelMapper(const char *name,
- int chain, int parallel,
- const char *parameter) {
- std::string lower_name;
- for (const char *n = name; *n; n++) lower_name.append(1, tolower(*n));
- MapperByName::const_iterator found = GetMapperMap()->find(lower_name);
- if (found == GetMapperMap()->end()) {
- fprintf(stderr, "%s: no such mapper\n", name);
- return NULL;
- }
- PixelMapper *mapper = found->second;
- if (mapper == NULL) return NULL; // should not happen.
- if (!mapper->SetParameters(chain, parallel, parameter))
- return NULL; // Got parameter, but couldn't deal with it.
- return mapper;
- }
- } // namespace rgb_matrix
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