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- <scene>
- <light type="monolight" name="AP 1" power="0.0000004" mode="undirected">
- <from x="36.3" y="4.2" z="1" />
- <wavelength value="0.12" />
- </light>
- <rwp>
- <simulation>
- <initial_ior r="1" i="0" />
- <photons value="300000" />
- <recursion depth="15" diffractions="0" />
- <diffraction_radius value="3" />
- <bbox>
- <min x="-1" y="-1" z="-6.5" />
- <max x="60" y="18" z="4.0" />
- </bbox>
- </simulation>
- <volumerender>
- <output filename="umic" save_mode="float" />
- <size x="196" y="128" z="128" />
- <density_estimator>
- <radius value="0.2" />
- </density_estimator>
- </volumerender>
- </rwp>
- </scene>
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